Project Showcase
Life Under Pressure (2025)
Gameplay Programmer
Award-winning game about underwater sea life exploration with a focus on free form education about marine environment.
- Made submarine authentic movement;
- Scalable submarine upgrade mechanics;
- Assisted in FMOD audio implementation;
- Optimized vast underwater world.
Unity Engine, C#, Git
Con-Quest (2023)
Lead Programmer
A game about scamming people online. Work in the fake call center with a strict boss that wants you to take ALL money possible from the clients.
- Lead programming group within a team;
- Implemented core gameplay systems;
- Balanced 2D and 3D design elements jointly;
- Had a significant impact on game design.
Unity Engine, C#, Git
Fowleri N43-GL (2023)
Lead Programmer
A 2D exploration and side-scrolling space shooter game. You find yourself on a spacestation where you meet an old friend. Explore the station, solve puzzles, battle space pirates and discover the truth.
- Made space shooter with modern gameplay;
- Implemented a variety of mini-games/puzzles;
- Combined game systems to work together.
Unity Engine, C#, Git, Photoshop
On Treasure Tail (2024)
Solo Developer
Play as a treasure hunter following the trail of the renowned pirate. Secrets and mysteries entail this adventure to find the hidden Isla Prudera.
- Unique puzzle adventure experience;
- Made custom third-person controller;
- Created complex Enemy AI systems;
- Designed and implemented puzzle system.
Unity Engine, C#, Git
Proj. Enlightenment (2024)
Solo Developer
First person action-adventure game with a dynamic game mechanics inspired by Dishonored from Arkane Studios.
- Big variety of independent gameplay systems;
- Custom first-person player controller;
- Implemented an array of weapon/active items;
- Parkour: vaulting, athletics, and teleportation.
Unity Engine, C#, Git
Behavior Tree Graph (2025)
Solo Developer
A powerful tool for Unity, featuring custom behavior tree system with visual graph included for designing AI behavior.
- Designed a node-based editor;
- Used for creating and managing AI behavior trees;
- Published on Unity Asset Store for wide use;
Unity Engine, C#
Whisker Mortis (2022)
Lead Programmer
A game about a knight with a mission to set free kidnapped kittens from an evil kingdom. Medieval Hotline Miami.
- Custom 2D top-down character controller;
- Implemented different types of distinct enemies;
- Created mechanics for all kinds of weapons.
Unity Engine, C#, Git
Proj. Heroes (2024)
Solo Developer
Turn-based strategy inspired by Heroes of Might and Magic V.
- Created flexible world grid navigation system;
- Used A* techniques to achieve fast pathfinding;
- Made versatile unit/troop system.
Unity Engine, C#
Game Jams
Game Programmer
Small side projects made within 24 or 48 hours.
- Neurospital - Jam "Revolutions of Tomorrow"
- Issassin - Game Jam "You are your own enemy"
- Druid Fluid - Media Jam "Make an Impact"
Unity Engine, C#, Git
Education
Nord University
Games and Entertainment Technology
(2022 - 2025)
Erasmus+ BIP
Digital Games and Virtual Reality
(2024)
Biography
I've been developing videogames since high school and furthered my skills as a gameplay programmer at university. I have excellent expertise with Unity and Unreal Engine, C# and C++, producing a diverse number of videogames, as well as creating modular game systems for designers to use. While I enjoy playing games, making them is my true passion :)
My Resume